using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Overlays.Notifications; namespace osu.Game.Rulesets.AuthlibInjection.Notifications; public partial class ApiChangedNotification : SimpleNotification { public ApiChangedNotification() { Text = "API settings changed, please restart the game to apply changes."; } [BackgroundDependencyLoader] private void load(OsuColour colours) { Icon = FontAwesome.Solid.Server; IconContent.Colour = colours.BlueDark; } }