// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.AuthlibInjection.UI { [Cached] public partial class AuthlibInjectionPlayfield : Playfield { [BackgroundDependencyLoader] private void load() { AddRangeInternal([ HitObjectContainer ]); } } }